Spaceboats go boom!
Battle Calculator
Attackers Technology
Technology Level Bonus
Armour 0
Laser 0
Missiles 0
Plasma 0
Shielding 0
Ion 0
Photon 0
Disruptor 0

Command Centers 0
Defense Commander 0
Tactical Commander 0

Attacker Level
Defenders Technology
Technology Level Bonus
Armour 0
Laser 0
Missiles 0
Plasma 0
Shielding 0
Ion 0
Photon 0
Disruptor 0

Command Centers 0
Defense Commander 0
Tactical Commander 0

Defender Level

Attacking Fleet
Unit Qty Pwr Armr Shld Res
Fighters 0 0 - -
Bombers 0 0 - -
Heavy Bombers 0 0 - -
Ion Bombers 0 0 0 -
Corvette 0 0 - -
Recycler 0 0 - -
Destroyer 0 0 - -
Frigate 0 0 - -
Ion Frigate 0 0 0 -
Scout Ship 0 0 - -
Outpost Ship 0 0 - -
Cruiser 0 0 0 -
Carrier 0 0 0 -
Heavy Cruiser 0 0 0 -
Battleship 0 0 0 -
Fleet Carrier 0 0 0 -
Dreadnought 0 0 0 -
Titan 0 0 0 -
Leviathan 0 0 0 -
Death Star 0 0 0 -

Barracks 0 0 - -
Laser Turrets 0 0 - -
Missile Turrets 0 0 - -
Plasma Turrets 0 0 - -
Ion Turrets 0 0 0 -
Photon Turrets 0 0 0 -
Disruptor Turrets 0 0 0 -
Deflection Sheilds 0 0 0 -
Planetary Shields 0 0 0 -
Planetary Ring 0 0 0 -
Defending Fleet
Unit Qty Pwr Armr Shld Res
Fighters 0 0 - -
Bombers 0 0 - -
Heavy Bombers 0 0 - -
Ion Bombers 0 0 0 -
Corvette 0 0 - -
Recycler 0 0 - -
Destroyer 0 0 - -
Frigate 0 0 - -
Ion Frigate 0 0 0 -
Scout Ship 0 0 - -
Outpost Ship 0 0 - -
Cruiser 0 0 0 -
Carrier 0 0 0 -
Heavy Cruiser 0 0 0 -
Battleship 0 0 0 -
Fleet Carrier 0 0 0 -
Dreadnought 0 0 0 -
Titan 0 0 0 -
Leviathan 0 0 0 -
Death Star 0 0 0 -

Barracks 0 0 - -
Laser Turrets 0 0 - -
Missile Turrets 0 0 - -
Plasma Turrets 0 0 - -
Ion Turrets 0 0 0 -
Photon Turrets 0 0 0 -
Disruptor Turrets 0 0 0 -
Deflection Sheilds 0 0 0 -
Planetary Shields 0 0 0 -
Planetary Ring 0 0 0 -


Battle Report
Total cost of units destroyed: 0( Attacker: 0 ; Defender: 0 )
Estimated Experience: ( Attacker: +0 ; Defender: +0 )
Estimated debris in space: 0
Estimated attacker profit: 0

Open Battle Results in New Calculator -->


Technology Help

This section of the battle calculator is where you enter the attacking and defending fleets technology levels.

The Technologies them selves should be fairly self explanatory, as you enter them the fleets power, armour and shielding values will update according.

In this area there is also a spot for you to enter the number of Command Centers, Defense commander level and tactical commander level if any of these are present. This will also update the fleets stats accordingly.

Last there is a place for you to enter the level of each side of the attack. Entering the proper levels will calculate the experience that each side will get from this attack.

The reset links at the top simply reset each technology to 0.
Combat Help